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AI Insights · Timothy · July 2021

Top 5 Tycoon Games on iOS in the Middle East - Q2 2021

In the second quarter of 2021, the top 5 tycoon games on iOS in the Middle East saw varying trends in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the performance of each game.

Top 5 Tycoon Games on iOS in the Middle East - Q2 2021

The second quarter of 2021 showcased a diverse performance for the top 5 tycoon games on iOS in the Middle East. Based on data from Sensor Tower, let's delve into the weekly trends for each game in terms of downloads, revenue, and active users.

Hay Day by Supercell experienced notable fluctuations in weekly revenue, starting at around $51.6K and dipping to $32.9K in early April. However, it saw a peak of approximately $61.3K towards the end of June. Weekly downloads varied, with a high of 21.1K in early May and stabilizing around 15K by the end of the quarter. Active users showed a general upward trend, peaking at about 506.9K by the end of June.

Township from Playrix demonstrated a steady rise in weekly revenue, starting at $21.4K and reaching $36.8K in early May, before stabilizing around $28.4K by the end of June. Downloads saw a significant increase from 2.8K to 15.1K over the quarter. Active users also grew, peaking at 118.4K in early June before settling around 110.3K.

My Cafe — Restaurant Game by Melsoft showed moderate revenue growth, with weekly earnings starting at $5.8K and peaking at $8.4K in early May, before ending the quarter at $8K. Downloads fluctuated, with a high of 9.4K in mid-May and a low of 5.1K at the end of June. Active users saw a slight decline, from 20.1K at the beginning of the quarter to 19K by the end.

SimCity BuildIt by Electronic Arts had a mix of peaks and troughs in revenue, starting at $8.4K and peaking at $11.5K by the end of June. Downloads varied notably, with a high of 9.1K in late May and a low of 1.6K in mid-May. Active users saw a substantial increase, peaking at 41.5K in early June before ending the quarter at 32.4K.

Family Island — Farming game by Melsoft showed consistent revenue growth, starting at $7.2K and peaking at $15.1K by the end of June. Downloads fluctuated, with a high of 5.3K in mid-April and a low of 1.6K in early June. Active users saw a general decline, from 18.4K at the beginning of the quarter to 13.8K by the end.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021